Mina the Hollower All Weapons and Upgrades Guide: Best Uses and Upgrade Priority

A practical weapon guide explaining all five main weapons, how weapon upgrades work, how blacksmith upgrades and red weapon chests fit together, and which weapon upgrades are worth prioritizing.

Mina the Hollower all weapons and upgrades guide

Quick Answer

Mina the Hollower has five main weapons: Nightstar, Whisper and Vesper, Blaststrike Maul, Battery Buster, and Guardian Casket. You choose one of the first three at the start, then unlock or buy the others later. Weapons are upgraded by obtaining another copy of the same weapon, either through Legovich's Arms in Ossex or through red weapon chests. For most beginners, upgrade the weapon you actually use most instead of spreading Bones across every weapon too early.

Weapons define Mina's attack rhythm. Upgrades matter, but the best early investment is usually the weapon you can use safely and consistently.

Weapons and Upgrades

Mina has five main weapons: Nightstar, Whisper and Vesper, Blaststrike Maul, Battery Buster, and Guardian Casket. Weapon upgrades work through duplicate copies. You can buy copies from Legovich's Arms in the red blacksmith building in Ossex City Center or find them in red weapon chests.

All Main Weapons

Nightstar is the safest reach weapon for beginners. Whisper and Vesper are fast close-range daggers. Blaststrike Maul is the heavy starter weapon. Battery Buster is a technical hybrid weapon with ranged potential. Guardian Casket is a defensive and control-focused weapon.

Best Weapon Upgrade Priority

  1. Upgrade the weapon you use most.
  2. Buy Trinket Bags and survival support when those solve more problems.
  3. Improve survivability before luxury weapon spending.
  4. Build secondary weapons after your main setup is stable.

You can upgrade every weapon eventually for completion, but it is not required early.

Common Weapon Mistakes

  • Upgrading a weapon you rarely equip.
  • Ignoring Trinket capacity to chase damage.
  • Assuming the heaviest weapon is always best.
  • Refusing to switch when a route asks for different spacing.

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